[Bug 34011] Path of Exile stutters constantly

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 29 20:17:47 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=34011

Sovyn <teddy5978 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |teddy5978 at gmail.com

--- Comment #13 from Sovyn <teddy5978 at gmail.com> ---
This bug is even more important than in the past. Why? Because prior to Path of
Exile 1.2.2, users could disable GLSL and experience relatively smooth,
glitch-free gameplay. 

After the Path of Exile 1.2.2 patch, users with GLSL disabled still experience
smooth gameplay, however, Path of Exile now has a slowdown issue on mana use
alleviated only by using a very recent wine version (I'm running 1.7.27, the
latest version available as of this writing). The consequence of using a recent
version of Wine is that we get some unacceptable GUI glitches that essentially
blank out large portions of game screen. Here is an example screenshot:

http://i204.photobucket.com/albums/bb130/7h645764n57/poe-issue_zps12561cf6.jpg

The only way things would be perfect is to fix the stuttering bug that this
page is about, so that users could run Path of Exile as intended, with GLSL
*enabled* without undue FPS drops when new graphics resources (e.g., spell
effects) are rendered.

I know it will be a lot of work to optimize GLSL under wine. Hopefully someone
is working on it.


Consistently reproduced on different systems. Example:
Ubuntu Linux 14.04 LTS 64-bit
Intel G3258 (2x 4.1 Ghz), Also Core i3-4360 3.7 Ghz
8 GB DDR3 RAM
Video Card: Nvidia GeForce GTX 750 Ti with 2GB memory
Nvidia proprietary driver 337.25 (all versions including latest beta tested, no
difference)
Screen Resolution: 1920x1080 (1080p), Path of Exile runs in full screen mode 
Fast SSD hard drive

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