[Bug 38104] 7k2: Game screen don't repaint

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Apr 4 10:13:28 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38104

--- Comment #1 from Sławek <slawek at lach.art.pl> ---
I hate WinAPI and I programming in WinAPI many years ago, so I don't remember
it. What I saw in logs, while setting WINEDEBUG=ddraw is"
trace:ddraw:ddraw_surface4_Unlock iface 0x1d0584, rect (nil).
trace:ddraw:ddraw_surface7_Unlock iface 0x1d0580, rect (null).
trace:ddraw:ddraw_surface4_Unlock iface 0x1d09e4, rect (nil).
trace:ddraw:ddraw_surface7_Unlock iface 0x1d09e0, rect (null).
trace:ddraw:ddraw_surface4_Flip iface 0x1d0584, dst (nil), flags 0x1.
trace:ddraw:ddraw_surface7_Flip iface 0x1d0580, src (nil), flags 0x1.
trace:ddraw:ddraw_surface4_Lock iface 0x1d09e4, rect (null), surface_desc
0x6544dc, flags 0x801, h (nil).
trace:ddraw:surface_lock This 0x1d09e0, rect (null), surface_desc 0x6544dc,
flags 0x801, h (nil).

It looks like Seven Kingdoms 2: The Frythans Wars tries to unlock not existing
surface and tries to flip into not existing surface.

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