[Bug 38394] Eador: Genesis crashes on exit (only in fullscreen mode)

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Apr 12 08:54:35 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38394

--- Comment #1 from Stefan Dösinger <stefan at codeweavers.com> ---
I can reproduce this using KDE, but it is fairly rare. As far as I can see the
game tries to call SetCooperativeLevel at the same time a focus loss happens,
though it's not clear to me why exactly this crashes. I also think the focus
loss itself is the problem, not the concurrency.

I tested this case with d3d9 when I wrote the focus handling patches. In d3d9
doing what the app seems to be doing results in a segfault on Windows.

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