[Bug 38178] Crash with Heroes VI at very begin

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Apr 15 09:36:19 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38178

--- Comment #33 from Sergey Isakov <isakov-sl at bk.ru> ---
(In reply to Stefan Dösinger from comment #20)
> I forgot to clearly state that the game tries to use dxtn VOLUME textures.
> 2D and Cube dxtn textures work just fine in Wine.

Comment from MSDN

The runtime will not allow an application to create a surface using a DXTn
format unless the surface dimensions are multiples of 4. This applies to
offscreen-plain surfaces, render targets, 2D textures, cube textures, and
volume textures.

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