[Bug 38420] New: Sticky mouse with xinput2
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Apr 16 08:43:44 CDT 2015
https://bugs.winehq.org/show_bug.cgi?id=38420
Bug ID: 38420
Summary: Sticky mouse with xinput2
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs at winehq.org
Reporter: brebs at sent.com
Distribution: ---
Hi, the Stalker series and also Sniper Elite have been affected by this issue
for years, since the infamous Wine "mousewarp" bugs.
When wine (currently tried upto 1.7.39) is *not* compiled with the option:
--without-xinput2
Then the full-screen mouse has a strange intermittent sticky/slowdown effect,
on both horizontal and vertical axes. It seems like xinput2's pointer barriers
are taking effect - the mouse gets some invisible resistance, and has to be
"pushed through" the barrier with extra force.
This is only an issue when wine is compiled *with* xinput2.
This is especially a problem with the Stalker games (e.g. Stalker Lost Alpha),
which need the mouse to work in the menu & inventory screens, as well as
first-person view.
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