[Bug 38436] Grand Theft Auto V failed to launch

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Apr 20 11:12:51 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38436

Francesco Munda <syylk at hotmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |syylk at hotmail.com

--- Comment #1 from Francesco Munda <syylk at hotmail.com> ---
I'm trying my luck with GTAV/Steam too.

And it fails to launch, too.

What I discovered is this:

1) Steam and GTAV need to be launched as a 64bit app. I do that with a custom
WINEPREFIX and using wine64. YMMV (wildly).

2) One crash is during Social Club logging in, and the culprit seems to be
"subprocess.exe", that's installed and launched from "Program Files (x86)", so 
a 32bit app. I tried to link the (x86) and regular 64bit Program Files folder,
and at least it started, only to crash a bit later.

3) R* claims that the game requires DX10 (and at least Vista). I don't know if
our directx implementation covers that, or if we're doomed to fail until WINE
has proper DX10 lib entry points and translation code.

I'm ready to test this extensively, because I'd love to play GTAV under linux.

My specs:

i7 4970K @ 4 / GTX770-2 / 32GB / 120G+1T SSD's / DK2 (one can dream)

Kubuntu 14.04.02 LTS / nv 346.xx / WINE 1.7.38 (from PPA)

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