[Bug 38436] Grand Theft Auto V failed to launch

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Apr 20 13:09:21 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38436

Nikolay Sivov <bunglehead at gmail.com> changed:

           What    |Removed                     |Added
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           Severity|major                       |normal

--- Comment #2 from Nikolay Sivov <bunglehead at gmail.com> ---
(In reply to Francesco Munda from comment #1)
> 3) R* claims that the game requires DX10 (and at least Vista). I don't know
> if our directx implementation covers that, or if we're doomed to fail until
> WINE has proper DX10 lib entry points and translation code.

If it's dx10+ game then you have to wait for more complete implementation. We
have some code for dx10 already, but it's not enough. But from your backtrace
it looks like it crashed earlier than that, as dx10 libs are not loaded. And it
was probably launcher that crashed.

(In reply to Franklin Weng from comment #0)
> Created attachment 51297 [details]
> Backtraces of page fault when launching GTA5 on Linux.
> 
> When launching GTA5, it crashed with page fault.  My GTA5 was installed via
> steam running on Linux.  My steam was installed with winetricks.
> 
> However, I found that when installing steam with winetricks, it installed
> 32-bit(x86) version instead of 64-bit version.  I wonder if this is why it
> failed to launch.

Yes, I think it's normal, as Steam is installed for 32 bit program files dir on
windows as well.

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