[Bug 38216] Wrong screen in Civilization V

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Apr 24 03:03:56 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38216

--- Comment #26 from Sergey Isakov <isakov-sl at bk.ru> ---
Same issue from other user
---
<?xml version="1.0" encoding="UTF-8" ?>
<!-- http://www.realtech-vr.com/glview -->
<GLView version="4.3.4"><System>Mac OS X 10.10.3 (14D136)</System>
<Device>MacBookPro8,2</Device>
<CPU>2.0 GHz       Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz x 8</CPU>
<Vendor>Intel Inc.</Vendor>
<Version>3.3 INTEL-10.0.31</Version>
<GLSLVersion>3.30</GLSLVersion>
<Renderer>Intel HD Graphics 3000 OpenGL Engine</Renderer>
<Extensions>GL_ARB_blend_func_extended GL_ARB_ES2_compatibility
GL_ARB_explicit_attrib_location GL_ARB_instanced_arrays
GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sampler_objects
GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding
GL_ARB_shading_language_include GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query
GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_debug_label GL_EXT_debug_marker
GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic
GL_EXT_texture_sRGB_decode GL_APPLE_client_storage
GL_APPLE_container_object_shareable GL_APPLE_flush_render
GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes
GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
</Extensions>
---

I just see you don't want to do anything for Mac.

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