[Bug 38488] Wrong traces in functions *_invalidate_location

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Apr 25 08:34:50 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38488

--- Comment #2 from Henri Verbeet <hverbeet at gmail.com> ---
(In reply to Nikolay Sivov from comment #1)
> This could be a case when wined3d_debug_location() needs to mask out invalid
> values with '& 0x3ff' for example. Stefan, what you think about it?
It would probably be better to only mask it for the TRACE, (i.e. call it as
"wined3d_debug_location(location & WINED3D_LOCATIONS)"), and there may even be
an argument for not using wined3d_debug_location() for invalidations at all,
instead just using %#x and only printing the new location flags. The FIXME
never bothered me enough to send a patch though...

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