[Bug 38481] d2d1/tests/d2d1.c crashes when running under valgrind

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Apr 27 12:04:04 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38481

--- Comment #2 from Austin English <austinenglish at gmail.com> ---
(In reply to Henri Verbeet from comment #1)
> I'm afraid the backtrace isn't very helpful for finding the cause, and I
> can't reproduce this myself. The address 0x052c3b80 is close enough to
> libnvidia-tls.so.340.65 that it might somehow be graphics driver related
> though. The debug messages suggest it crashes either in test_state_block()
> or at the start of test_color_brush().

I tried only enabling one test at a time, but then the issue wasn't
reproducible. Adding some debugging statements, it's in test_color_brush(),
when creating the device:
    if (!(device = create_device()))
    {
        skip("Failed to create device, skipping tests.\n");
        return;
    }

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