[Bug 38178] Crash with Heroes VI at very begin

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Apr 27 22:09:07 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38178

--- Comment #44 from Sergey Isakov <isakov-sl at bk.ru> ---
But I think it related to bug 38274.
Yes, GL functionality differ from DX so it may be expensive solution. :(

I want to understand why "device_update_volume calculates the size wrong and
the game crashes".

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