[Bug 38274] White water in Heroes VI
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Apr 28 06:25:51 CDT 2015
https://bugs.winehq.org/show_bug.cgi?id=38274
--- Comment #9 from Stefan Dösinger <stefan at codeweavers.com> ---
I haven't checked the spec, but I don't think this is allowed. OpenGL only
allows block-aligned updates, except in cases where the resource is smaller
than the block size (e.g. mipmaps). Even then you have to supply a full block
of data of course.
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