[Bug 28905] DeusEx: Invisible War npc voices not played

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Apr 28 10:14:24 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=28905

--- Comment #5 from Andrew Eikum <aeikum at codeweavers.com> ---
This game sets a rolloff factor of 0, meaning that distance attenuation should
not be applied. We ignore the rolloff factor in Wine's dsound, so distance
attenuation is applied. I'll submit a patch to fix this.

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