[Bug 38274] White water in Heroes VI

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Apr 29 13:18:25 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38274

--- Comment #22 from Sergey Isakov <isakov-sl at bk.ru> ---
log instead crash
warn:d3d:state_debug_monitor token: 0xbaadcafe.
warn:d3d:state_cb_warn Constant buffers
(STATE_CONSTANT_BUFFER(WINED3D_SHADER_TYPE_PIXEL)) no supported.
warn:d3d:state_cb_warn Constant buffers
(STATE_CONSTANT_BUFFER(WINED3D_SHADER_TYPE_VERTEX)) no supported.
warn:d3d:state_cb_warn Constant buffers
(STATE_CONSTANT_BUFFER(WINED3D_SHADER_TYPE_GEOMETRY)) no supported.
warn:d3d:context_bind_shader_resources No resource view bound at index 0, 0.
warn:d3d:context_bind_shader_resources No resource view bound at index 0, 0.

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