[Bug 38313] broken surround sound in skyrim (and possibly games which do not have advanced sound settings)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Apr 29 13:46:51 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38313

--- Comment #12 from Andrew Eikum <aeikum at codeweavers.com> ---
Thanks very much for the logs.

Are either of you using PulseAudio? If so, what version?

If not, this may be a channel mapping issue. Jordyn's log shows:

5092.801:0023:trace:alsa:map_channels Mapping mmdevapi channel 0 (0x1) to ALSA
channel 0
5092.801:0023:trace:alsa:map_channels Mapping mmdevapi channel 1 (0x2) to ALSA
channel 1
5092.801:0023:trace:alsa:map_channels Mapping mmdevapi channel 2 (0x4) to ALSA
channel 4
5092.801:0023:trace:alsa:map_channels Mapping mmdevapi channel 3 (0x8) to ALSA
channel 5
5092.801:0023:trace:alsa:map_channels Mapping mmdevapi channel 4 (0x10) to ALSA
channel 2
5092.801:0023:trace:alsa:map_channels Mapping mmdevapi channel 5 (0x20) to ALSA
channel 3

It's possible we have the wrong channel mapping for your hardware.

What's weird is that the channel setting in winecfg does work correctly for me.
Skyrim uses 6 channels when that is set to 5.1, and it uses 2 channels when
it's set to Stereo.

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