[Bug 26379] Multiple games crash on unimplemented function d3dx9_36.dll.D3DXComputeNormals (Gamestudio Venice, Nvidia hdr demo, Fritz 11, XCOM, Cities XL)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Aug 1 16:00:02 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=26379

Austin English <austinenglish at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
      Fixed by SHA1|                            |8eca2df900b3aad7dad62abdf63
                   |                            |eb972a23faae3
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #13 from Austin English <austinenglish at gmail.com> ---
(In reply to Józef Kucia from comment #12)
> It's fixed in git:
> http://source.winehq.org/git/wine.git/commitdiff/
> 8eca2df900b3aad7dad62abdf63eb972a23faae3
> 
> The next issue is unimplemented D3DXComputeNormalMap.

Fixed.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.


More information about the wine-bugs mailing list