[Bug 14193] Monster Truck Madness 2 Trial: crash in msacm32
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Aug 4 10:48:05 CDT 2015
https://bugs.winehq.org/show_bug.cgi?id=14193
Bernhard Übelacker <bernhardu at vr-web.de> changed:
What |Removed |Added
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CC| |bernhardu at vr-web.de
--- Comment #21 from Bernhard Übelacker <bernhardu at vr-web.de> ---
Created attachment 51991
--> https://bugs.winehq.org/attachment.cgi?id=51991
Workaround to get past the crash.
It seems that Monsterx.EXE itself allocates some buffer with RtlAllocateHeap
and then copies beyond the end of this buffer.
Attached patch just allocates twice the buffer size.
I still got not that far how msacm32 comes there into play ...
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