[Bug 39080] New: The Settlers: Rise of an Empire: world geometry broken

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 12 08:31:22 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=39080

            Bug ID: 39080
           Summary: The Settlers: Rise of an Empire: world geometry broken
           Product: Wine
           Version: 1.7.49
          Hardware: x86
                OS: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: gyebro69 at gmail.com
      Distribution: ---

Created attachment 52067
  --> https://bugs.winehq.org/attachment.cgi?id=52067
terminal output

I believe this is different from bug #39079, because the problem isn't present
in the demo version. It was one of the updates to the game (patch 1.6 or 1.7)
which "introduced" the problem under Wine.
World geometry (terrain rendering) is severely broken in many areas, most
noticeable in the vicinity of water and hills. 
It's as if part of the terrain would be rendered higher or lower than the rest
of the world, but you should see the attached screenshot.

Disabling GLSL or reducing graphical details to the minimum doesn't help.
The problem is present with nouveau and nvidia blob 340.76 too.
Wine 1.4/1.6 also have the problem.

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