[Bug 38116] Fallen Enchantress: text is misplaced in the menus

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Aug 13 01:52:20 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38116

Béla Gyebrószki <gyebro69 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
          Component|-unknown                    |directx-d3dx9

--- Comment #2 from Béla Gyebrószki <gyebro69 at gmail.com> ---
I revisited this bug and found that this was likely a duplicate of bug #26898.

When I start the game the first time, it creates numerous files under
users/Public/Application Data/Stardock/Elemental/screens. They are
zip-compressed files and one of them, Atlas.dxatlas should contain tex00.dds,
tex01.dds etc. These files contain textures for menu buttons, decorations etc.
If the game was started with built-in d3dx9, these images are not created, and
even though I installed native d3dx9_36 later, the game doesn't recreate those
files.
Removing Atlas.dxatlas and restarting the game with native d3dx9_36 creates
those .dds files properly.
Using the patches from
https://github.com/wine-compholio/wine-staging/tree/master/patches/d3dx9_36-DDS
also helps (but native d3dx9_36 is still needed to display the game menu and
option screen properly).

In the terminal output from comment #0 the problem wasn't visible (I wasn't
aware of those missing files that were created on the first game start) and the
game doesn't complain about the missing .dds files later.
Removing Atlas.dxatlas and starting the game with built-in d3dx9_36 clearly
shows the problem:
fixme:d3dx:D3DXSaveTextureToFileInMemory DDS file format isn't supported yet
fixme:d3dx:D3DXSaveTextureToFileInMemory DDS file format isn't supported yet
fixme:d3dx:D3DXSaveTextureToFileInMemory DDS file format isn't supported yet
fixme:d3dx:D3DXSaveTextureToFileInMemory DDS file format isn't supported yet
fixme:d3dx:D3DXSaveTextureToFileInMemory DDS file format isn't supported yet
fixme:d3dx:D3DXSaveTextureToFileInMemory DDS file format isn't supported yet
fixme:d3dx:D3DXSaveTextureToFileInMemory DDS file format isn't supported yet
*** Error: Unable to save atlas C:\users\Public\Application
Data\Stardock\Elemental - Fallen Enchantress\screens\\tex00.dds.
*** Error: Unable to save atlas C:\users\Public\Application
Data\Stardock\Elemental - Fallen Enchantress\screens\\tex01.dds.
*** Error: Unable to save atlas C:\users\Public\Application
Data\Stardock\Elemental - Fallen Enchantress\screens\\tex02.dds.
*** Error: Unable to save atlas C:\users\Public\Application
Data\Stardock\Elemental - Fallen Enchantress\screens\\tex03.dds.
*** Error: Unable to save atlas C:\users\Public\Application
Data\Stardock\Elemental - Fallen Enchantress\screens\\tex04.dds.
*** Error: Unable to save atlas C:\users\Public\Application
Data\Stardock\Elemental - Fallen Enchantress\screens\\tex05.dds.
*** Error: Unable to save atlas C:\users\Public\Application
Data\Stardock\Elemental - Fallen Enchantress\screens\\tex10.dds.

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