[Bug 38751] El Matador, Exodus from the Earth have rendering issues when anti-aliasing enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Aug 16 07:25:36 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38751

--- Comment #5 from Béla Gyebrószki <gyebro69 at gmail.com> ---
(In reply to Stefan Dösinger from comment #4)
> Created attachment 52080 [details]
> wined3d: Handle multisample_quality if type == MULTISAMPLE_NON_MASKABLE.
> 
> Actually it is much simpler. We have an ancient line that sets
> multisample_quality = 0 for new surfaces, but no equivalent line that sets
> it to 0 for the backbuffer when device::reset is called.
> 
> The patch removes this old hack and creates a multisampled renderbuffer for
> non-maskable multisampling. It needs tests. I'll get to it after finishing
> the ddraw color key precision test...

The patch fixes the rendering issues in both games, thanks.

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