[Bug 37180] UnrealEd 3: mouse clicks mishandled

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Aug 18 03:59:17 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=37180

--- Comment #3 from AntiSol <antisol+winehq at antisol.org> ---
Created attachment 52105
  --> https://bugs.winehq.org/attachment.cgi?id=52105
output from unrealed and posted

There is no output when I click and right click. 

Nevertheless, I've attached output from both UnrealEd and PostEd.

when I click in a new viewport, I get:
fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.

but that's about it, nothing in response to selection clicks or right clicks.

I checked out the debug logging page you linked to. Thanks.

But using WINEDEBUG=warn+all gave me a bunch more messages, but nothing in
response to clicking.

Using WINEDEBUG=+all gave me more than 7Gb of output before PostEd had finished
starting up. At that point (10mins or so) I killed, assuming you don't want to
see a 7Gb log file.

I tried WINEDEBUG=+all,-relay. This gave me a similar size output. 


Care to nominate which channels I should enable debug messages for?

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