[Bug 37180] UnrealEd 3: mouse clicks mishandled

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Aug 20 11:15:43 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=37180

--- Comment #8 from tblodt at icloud.com ---
>From the log you attached, there's a lot of WM_MOUSEMOVE and WM_SETCURSOR
events that I ignored. Then there's a WM_LBUTTONDOWN, meaning the mouse click
was recieved. Immediately after that, the editor creates a child window. I'm
not sure why.

I would love to investigate further. My email address is above this comment. I
can't guarantee anything, but I will work on it and report back as soon as I
can.

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