[Bug 38581] Petka 1: some objects render without transparency

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Aug 23 16:37:36 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38581

--- Comment #22 from ax 34noff <otaku at rambler.ru> ---
Some these lines:
> err:ddraw:ddraw_surface_set_color_key Range color keys are not supported, returning DDERR_NOCOLORKEYHW 00000000 7fffffff.
Can't see any "converting surface from".
Wine Git 32bit build with both patches.
> I did notice though that the game mixes 16 bit and 32 bit pixel formats.
Doesn't it use 8bit (indexed) format for some sprites? I can see significant
dithering on buggy sprites but i don't see it on the rest of picture.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list