[Bug 38274] White water in Heroes VI

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Aug 25 03:42:40 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38274

--- Comment #35 from Sergey Isakov <isakov-sl at bk.ru> ---
Thanks for confirming the bug.

I can say that the bug presents with all HeroesVI versions and with all Wine
versions including wine-stage.
Replacing libraries d3dx*** to native doesn't help. The bug present.
The bug is not related to DXTn support. I made it and the bug is still here.
The bug seems to be in wined3d.dll interpreting volume textures. I saw that the
game assumed XZ slice (up view) while wined3d uses XY slice (front view). May
be this is the root.

The bug is absent in real Windows 7.

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