[Bug 39724] Need For Speed Underground 2 crashes after several minutes of playing

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Dec 2 09:01:05 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=39724

Matteo Bruni <matteo.mystral at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
          Component|directx-d3d                 |-unknown
            Summary|Need For Speed Underground  |Need For Speed Underground
                   |2: GL_INVALID_OPERATION in  |2 crashes after several
                   |glCopyTexImage2D(read       |minutes of playing
                   |buffer); (0x502) from       |
                   |glGenFramebuffers()         |
              Alias|nfsu2_gl_invalid            |

--- Comment #3 from Matteo Bruni <matteo.mystral at gmail.com> ---
It's not obvious that those GL errors are related to the crash, after all the
second log doesn't show them. Actually that log is from a different wine
version and possibly a different prefix (GLSL shaders are reported as disabled
only in that log).

Also log 1 was obtained while running the game on the Intel integrated GPU and
log 3 on a dedicated Nvidia using primusrun or something like that, right?
That's all stuff you should have mentioned when opening the bug.

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