[Bug 39724] Need For Speed Underground 2 crashes after several minutes of playing
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Dec 2 09:01:05 CST 2015
https://bugs.winehq.org/show_bug.cgi?id=39724
Matteo Bruni <matteo.mystral at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|directx-d3d |-unknown
Summary|Need For Speed Underground |Need For Speed Underground
|2: GL_INVALID_OPERATION in |2 crashes after several
|glCopyTexImage2D(read |minutes of playing
|buffer); (0x502) from |
|glGenFramebuffers() |
Alias|nfsu2_gl_invalid |
--- Comment #3 from Matteo Bruni <matteo.mystral at gmail.com> ---
It's not obvious that those GL errors are related to the crash, after all the
second log doesn't show them. Actually that log is from a different wine
version and possibly a different prefix (GLSL shaders are reported as disabled
only in that log).
Also log 1 was obtained while running the game on the Intel integrated GPU and
log 3 on a dedicated Nvidia using primusrun or something like that, right?
That's all stuff you should have mentioned when opening the bug.
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