[Bug 39724] Need For Speed Underground 2 crashes after several minutes of playing

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Dec 2 09:32:47 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=39724

--- Comment #4 from Kolan Sh <backbone at backbone.ws> ---
(In reply to Matteo Bruni from comment #3)
> It's not obvious that those GL errors are related to the crash, after all
> the second log doesn't show them.
1st and 3rd logs only show GL errors, 2nd doesn't. I'm not familiar with this
analysis.

> Actually that log is from a different wine
> version and possibly a different prefix (GLSL shaders are reported as
> disabled only in that log).
I observe this behaviour for several last Wine versions 1.7.4x-1.7.55. I've
made different Wine prefixes with different WINEARCH=win{32,64}, winetricks
libraries but no luck.

> Also log 1 was obtained while running the game on the Intel integrated GPU
> and log 3 on a dedicated Nvidia using primusrun or something like that,
> right?
Absolutely right!

> That's all stuff you should have mentioned when opening the bug.
I haven't gather any more information.

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