[Bug 39739] New: Cobra 11 - Burning Wheels demo: crashes when starting the tutorial
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Dec 4 08:28:51 CST 2015
https://bugs.winehq.org/show_bug.cgi?id=39739
Bug ID: 39739
Summary: Cobra 11 - Burning Wheels demo: crashes when starting
the tutorial
Product: Wine
Version: 1.8-rc2
Hardware: x86-64
URL: http://www.4players.de/4players.php/download_info/Down
loads/Download/50183/Alarm_fuer_Cobra_11_Burning_Wheel
s/Deutsche_Demo.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: bernhardu at vr-web.de
CC: hverbeet at gmail.com
Regression SHA1: ffc9f535eb7817ea4cd0d0657471e61a9813debd
Distribution: ---
Created attachment 52998
--> https://bugs.winehq.org/attachment.cgi?id=52998
Avoid freeing memory that gets used later by the demo version of "Cobra 11 -
Burning Wheels".
When starting the tutorial the demo crashes.
This seems to be because the accessed memory was freed before:
(See attached patch for the additional trace calls.)
002d:0065:trace:d3d:wined3d_resource_allocate_sysmem Allocated
mem=0x1ac47020-0x1aec1093 size=0x27a073 heap_memory=0x1ac47030
resource=0xd70aa98
002d:002e:trace:d3d:wined3d_resource_free_sysmem Freeing heap_memory=0x1ac47030
resource=0xd70aa98
wine: Unhandled page fault on read access to 0x1ada2920 at address 0x52f7b2
(thread 002e), starting debugger...
The demo was working some years ago. A git bisect leads to this commit:
ffc9f535eb7817ea4cd0d0657471e61a9813debd is the first bad commit
commit ffc9f535eb7817ea4cd0d0657471e61a9813debd
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Fri Jun 14 09:07:12 2013 +0200
wined3d: Handle pre-transformed vertices in the GLSL vertex pipe.
This also avoids a fallback to drawStridedSlow().
Attached patch makes the game (or at least the tutorial) playable by never
freeing the memory above a certain size in buffer_create_buffer_object.
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