[Bug 36859] Missing Shader 'shaders/font.ksh'.

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Dec 4 15:03:47 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=36859

panzerito <el.panzerito at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |el.panzerito at gmail.com

--- Comment #5 from panzerito <el.panzerito at gmail.com> ---
wine/drive_c/GOG Games/Don't Starve$ mv data/shaders ./~
Run dontstarve.sh with shell-script:
$ dontstarve.sh
...
ALSA lib pcm_dmix.c:961:(snd_pcm_dmix_open) The dmix plugin supports only
playback stream
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x222e988): stub
ERROR: Missing Shader 'shaders/font.ksh'.
Assert failure '0' at ..\source\renderlib\OpenGL\HWEffect.cpp(86): Trace
follows...

cp shader directory in bin, windows, system32, data/fonts, data/sound, Don't
Starve - give the same effect.

For example Dont Starve for linux:
dontstarve/bin$ mv ../data/shaders/font.ksh ./
dontstarve/bin$ ./dontstarve.sh
...
texture format 0x9273
ERROR: Missing Shader 'shaders/font.ksh'.
Assert failure '0' at ../source/renderlib/OpenGL/HWEffect.cpp(86)

Assert failure 'BREAKPT:' at ../source/renderlib/OpenGL/HWEffect.cpp(86)


Without font.ksh moves dontstarve.sh run exactly.

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