[Bug 8051] Sims 2 demo exits prematurely

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 5 15:45:04 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=8051

--- Comment #138 from Luke Horwell <luke_horwell at hotmail.co.uk> ---
It seems there are far less severe rendering glitches when using the latest
game version (EP9 / Mansion & Garden Stuff / © 2008) - Here's another video
showing it in action, both with SM2 and SM3: https://youtu.be/h9rZPdNLd6I

I suppose the rendering engine has changed since it's initial release back in
2004 as testing so far shows. Granted, the game can crash at unpredictable
moments, and there are a couple more fixmes to see. This is the best we/I have
seen this game play so far under Wine. It's definitely more playable now but
will forever stay garbage in AppDB until there's changes upstream that won't
negatively affect other games.

So, to get this game to work under vanilla Wine: For starters, perhaps there
could be a registry key that can override the fixed value of 256 shaders? Then,
possibly look into implementing "dummy code" for the undocumented validator
interface (d3d9:uisv_*) as demonstrated by the patch and explained in comment
124?

For reference, I have attached a text file pinpointing the FIXMEs the game
desires.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.


More information about the wine-bugs mailing list