[Bug 39454] 64-bit StarCraft II v3.0 client crashes immediately on startup (SetThreadContext on self with only DRx registers/CONTEXT_DEBUG_REGISTERS provided)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Dec 17 04:15:31 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=39454

--- Comment #19 from Hristo Venev <mustrumr97 at gmail.com> ---
(In reply to Anastasius Focht from comment #18)
> 
> I cached the 64-bit context debug register Dr0-3, Dr6, Dr7 values on the
> client side (spare TEB area) to allow later 'GetThreadContext' calls to
> retain the values.
> Interestingly the actual 'on execute' hardware breakpoints are not hit after
> login so a real setting seems not needed here.

Could you share the patch? I tried doing the same but for me the game seems to
enter an infinite loop.

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