[Bug 37840] Graphical glitch in tombraider 2013

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Dec 20 14:08:38 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=37840

Yar4e <kiber_pank4 at mail.ru> changed:

           What    |Removed                     |Added
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                 CC|                            |kiber_pank4 at mail.ru

--- Comment #5 from Yar4e <kiber_pank4 at mail.ru> ---
Created attachment 53153
  --> https://bugs.winehq.org/attachment.cgi?id=53153
Graphical glitch in tombraider 2013

I can confirm - the bug is reproducible on my system. Steam version of the game
in dx9 mode. All settings are maxed. As described earlier, to resolve the bug
you need to enable StrictDrawOrdering.

PC Configuration: i7-3770K at 4.4 Ghz, 16 Gb at 2133Mhz, GeForce GTX 970 4 Gb, Linux
Mint 17.3 Cinnamon 64-bit, kernel 4.2.0-18-generic, NVIDIA Driver Version:
352.63, wine-staging-1.8-rc4 with CSMT enabled, no dll overrides.

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