[Bug 39820] Warhammer 40k: Kill Team needs BC1_UNORM
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Dec 23 05:20:59 CST 2015
https://bugs.winehq.org/show_bug.cgi?id=39820
super_man at post.com changed:
What |Removed |Added
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CC| |super_man at post.com
--- Comment #6 from super_man at post.com ---
(In reply to Sergey Isakov from comment #5)
> AFAIK BC1 format is the same as DXT1.
> It is not enough to add its description in table. There must be conversion
> function like in wine-staging.
> On the other hand wine-staging knows DXT1 but doesn't know BC1_UNORM.
Actually you might be right
https://msdn.microsoft.com/en-us/library/windows/desktop/bb694531%28v=vs.85%29.aspx#BC1
"Differences between Direct3D 9 and Direct3D 10:
This format exists in both Direct3D 9 and 10.
In Direct3D 9, the BC1 format is called D3DFMT_DXT1.
In Direct3D 10, the BC1 format is represented by DXGI_FORMAT_BC1_UNORM or
DXGI_FORMAT_BC1_UNORM_SRGB."
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