[Bug 39820] Warhammer 40k: Kill Team needs BC1_UNORM

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Dec 23 05:20:59 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=39820

super_man at post.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |super_man at post.com

--- Comment #6 from super_man at post.com ---
(In reply to Sergey Isakov from comment #5)
> AFAIK BC1 format is the same as DXT1.
> It is not enough to add its description in table. There must be conversion
> function like in wine-staging.
> On the other hand wine-staging knows DXT1 but doesn't know BC1_UNORM.

Actually you might be right

https://msdn.microsoft.com/en-us/library/windows/desktop/bb694531%28v=vs.85%29.aspx#BC1

"Differences between Direct3D 9 and Direct3D 10:

This format exists in both Direct3D 9 and 10.

    In Direct3D 9, the BC1 format is called D3DFMT_DXT1.
    In Direct3D 10, the BC1 format is represented by DXGI_FORMAT_BC1_UNORM or
DXGI_FORMAT_BC1_UNORM_SRGB."

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list