[Bug 39454] 64-bit StarCraft II v3.0 client crashes immediately on startup (SetThreadContext on self with only DRx registers/CONTEXT_DEBUG_REGISTERS provided)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Dec 30 10:39:09 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=39454

lompik <lompikvoila at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |lompikvoila at gmail.com

--- Comment #21 from lompik <lompikvoila at gmail.com> ---
I could not start the game in 64bit before. Now with wine-1.9.0 (staging) and
only in low settings (switch to 32bit to change this setting) the 64bit version
launches and used memory can exceed 4GB without issues. In Medium or above
settings it would freeze (starts but freeze with black screen). Changing the
settings with 64bit also freezes the app but I guess this is a different issue.

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