[Bug 34014] Star Wars KOTOR II: The Sith Lords: Movies/cutscenes do not play with opengl on
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Feb 13 06:32:41 CST 2015
https://bugs.winehq.org/show_bug.cgi?id=34014
Adam Bolte <abolte at systemsaviour.com> changed:
What |Removed |Added
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CC| |abolte at systemsaviour.com
--- Comment #9 from Adam Bolte <abolte at systemsaviour.com> ---
This seems to be the same bug found in Star Wars: Starfighter, based solely on
the symptoms (blank screen with audio), the fact that it is another Star Wars
game, and that the Starfighter Game/Streams/Video directory contains a bunch of
.bik files.
If this is the same bug, it still exists in 1.7.36.
The only possible difference I see here is that in the case of Starfighter, the
following message gets printed to the console during times a cutscene is
attempting to play:
err:d3d_surface:surface_load_location Don't know how to handle location 0x100.
winetricks ddr=gdi doesn't work with Starfighter, as it causes a pop-up message
to be printed when trying to load the game:
"Display Error
Your 3d adapter is not able to initialize the resolution and color depth
selected. Please try updating your video drivers, or lowering your display
resolution/color depth."
However I tried the many combinations of resolution and colour depth (including
the lowest of each) to no avail. As I'm running the nvidia proprietary driver,
this pop-up could be related to bug #34348, so perhaps the work-around would be
compatible with other drivers.
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