[Bug 38092] New: Audio Channell mute/mixed/wrong volume

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 15 11:37:23 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=38092

            Bug ID: 38092
           Summary: Audio Channell mute/mixed/wrong volume
           Product: Wine
           Version: 1.7.34
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: maxmusterm at gmail.com
      Distribution: ---

This bug was introduced in wine-1.7.34 and is still present in the newest
version.
I noticed the problem in Square Enix games (but it's probably in any program
that uses multiple audio channels).
To reproduce the problem you can play Final Fantasy XIII and get no voices in
cutscenes or you can play life is strange and get wrong audio volumes (or so it
sounds), especially easy to spot in the classroom scene from the beginning.You
can hear the teacher but he is too quiet.It seems as if low volume channels are
suddenly loud and loud channels are suddenly quiet, that's why I added the
"mixed".
The problem isn't present in 1.7.33 and I will later get more detailed
debugging information.

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