[Bug 34480] Multiple games crash during attempt to write past the end of mip level, expecting contiguous mipchain allocation (League of Legends, Warlock Master of the Arcane)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Feb 18 14:11:47 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=34480

--- Comment #39 from Riccardo <c10ud.dev at gmail.com> ---
My latest work on this issue, considering Stefan's remarks and hints can be
found in this branch: https://github.com/c10ud/wine/compare/TextureAllocation

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