[Bug 32648] Incorrect scene rendering in LightWave3D 10.1

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Feb 19 04:04:05 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=32648

Austin English <austinenglish at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|---                         |ABANDONED

--- Comment #2 from Austin English <austinenglish at gmail.com> ---
(In reply to Roderick Colenbrander from comment #1)
> Can you run wine with 'WINEDEBUG=+wgl' when this issue happens? We can then
> see whether we picked a pixel format with depth buffering support. Pixel
> format ordering on Windows OpenGL is strange and it could have been an
> application bug where it was lucky enough to get a format with depth
> buffering by default.

Abandoned.

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