[Bug 32648] Incorrect scene rendering in LightWave3D 10.1
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Feb 19 04:04:05 CST 2015
https://bugs.winehq.org/show_bug.cgi?id=32648
Austin English <austinenglish at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution|--- |ABANDONED
--- Comment #2 from Austin English <austinenglish at gmail.com> ---
(In reply to Roderick Colenbrander from comment #1)
> Can you run wine with 'WINEDEBUG=+wgl' when this issue happens? We can then
> see whether we picked a pixel format with depth buffering support. Pixel
> format ordering on Windows OpenGL is strange and it could have been an
> application bug where it was lucky enough to get a format with depth
> buffering by default.
Abandoned.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list