[Bug 35123] Shattered Horizon requires d3dx10_43.dll.D3DX10CompileFromMemory
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Feb 23 06:01:49 CST 2015
https://bugs.winehq.org/show_bug.cgi?id=35123
--- Comment #4 from Béla Gyebrószki <gyebro69 at gmail.com> ---
Created attachment 50851
--> https://bugs.winehq.org/attachment.cgi?id=50851
terminal output (Wine 1.7.37)
The game has been pulled from Steam Store, but it's not removed from my game
library so I downloaded and tried in 1.7.37.
The problem is that I can't reproduce the original problem either in 1.7.37 or
in 1.7.8.
The game does crash on startup but it's not due to the unimplemented function
in d3dx10_43.dll.
Moreover, 'winedump -j import shattered_horizon.exe' says:
offset 008da090 d3dx10_42.dll
Hint/Name Table: 008DB880
TimeDateStamp: 00000000 (Thu Jan 1 01:00:00 1970)
ForwarderChain: 00000000
First thunk RVA: 00709AEC
Ordn Name
66 D3DX10UnsetAllDeviceObjects 8e0728
75 D3DXFloat32To16Array 8e0746
3 D3DX10CompileFromMemory 8e075e
45 D3DX10CreateTextureFromMemory 8e06e8
53 D3DX10GetImageInfoFromMemory 8e0708
Looks like the current version I tried needs d3dx10_42 instead of d3dx10_43 (?)
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