[Bug 14368] enable more-robust debugging of signals and exceptions

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 24 18:07:18 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=14368

Austin English <austinenglish at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|---                         |ABANDONED

--- Comment #5 from Austin English <austinenglish at gmail.com> ---
(In reply to Sebastian Lackner from comment #4)
> I think this bug can also be closed as abandoned. The code in its current
> form is not really useful. A lot of new functions are added, but not
> actually used. All the print/dump functions are commented out, and there
> seems to be no way to turn on this output at either compile time or runtime.
> Is the idea to have this code in place, so that developers can remove the
> comments manually in the wine source while trying to debug Valgrind related
> issues? It is unlikely that such a change will ever get upstream. Moreover
> no response from author since 7 years.
> 
> If there is a need for enhanced traces / debugging while executing the
> signal handler, it should make use of the existing wine TRACE / FIXME / ...
> functions, or at least allow to enable/disable it at runtime using debug
> channels. If the signal stack is not big enough for specific purposes, it
> can be easily increased by adjusting "min_size" or "sigstack_zero_bits" (
> http://source.winehq.org/git/wine.git/blob/HEAD:/dlls/ntdll/signal_i386.
> c#l2314 ).

Abandoned.

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