[Bug 37851] New: Call of Duty 4: colors and textures are not rendered correctly

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jan 5 12:54:26 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=37851

            Bug ID: 37851
           Summary: Call of Duty 4: colors and textures are not rendered
                    correctly
           Product: Wine
           Version: 1.7.33
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: hardy.schumacher at gmx.de
      Distribution: ---

Created attachment 50412
  --> https://bugs.winehq.org/attachment.cgi?id=50412
Console output from COD4

Game "Call of Duty 4" reports all the time the following two lines on the
console output;
err:d3d:wined3d_debug_callback 0x131d37a8: "GL_INVALID_VALUE error generated.
Size and/or offset out of range.".
err:d3d_surface:wined3d_volume_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_VALUE
(0x501) from glTexSubImage3D @ volume.c / 114

Within the game some textures only look black (e.g.: grass, trees).

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