[Bug 37185] DirectPlayCreate fails to create instance in the game "Swing"
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Jan 9 14:59:17 CST 2015
https://bugs.winehq.org/show_bug.cgi?id=37185
Saulius K. <saulius2 at gmail.com> changed:
What |Removed |Added
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CC| |saulius2 at gmail.com
--- Comment #12 from Saulius K. <saulius2 at gmail.com> ---
Very nice. Can anyone explain me further: why on earth does this work in
Windows? Or doesn't it?
Could it be related to differences in memory mgmt? Or just to differently
organized call-chain which manages to avoid data corruption just by a chance?
Sorry for asking to think you about Windows internals -- my head just ran out
of ideas.
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