[Bug 37185] DirectPlayCreate fails to create instance in the game "Swing"

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jan 9 14:59:17 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=37185

Saulius K. <saulius2 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |saulius2 at gmail.com

--- Comment #12 from Saulius K. <saulius2 at gmail.com> ---
Very nice.  Can anyone explain me further: why on earth does this work in
Windows?  Or doesn't it?

Could it be related to differences in memory mgmt?  Or just to differently
organized call-chain which manages to avoid data corruption just by a chance?

Sorry for asking to think you about Windows internals -- my head just ran out
of ideas.

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