[Bug 37682] "Host_Authfail" prevents play of Marvel Heroes 2015

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jan 10 13:40:53 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=37682

Anastasius Focht <focht at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Keywords|                            |download
                URL|                            |http://cdn.marvelheroes.com
                   |                            |/marvelheroes/binaries/marv
                   |                            |elheroesinstaller.exe
                 CC|                            |focht at gmx.net

--- Comment #6 from Anastasius Focht <focht at gmx.net> ---
Hello folks,

I don't get this error with the launcher.

First, the bootstrapper/launcher needs to work around bug 37023 (winhttp HEAD
requests) -> 'winetricks -q winhttp'

I wonder why this hasn't been mentioned here since it's a required
prerequisite.

Second, the launcher can be bypassed - after making sure the client is fully
updated:

--- snip ---
$  pwd
/home/focht/.wine/drive_c/Program Files/Gazillion Entertainment/Marvel Heroes
Game/Unrealengine3/Binaries/Win32

$ wine ./MarvelHeroes2015.exe -solidstate -nobitraider -nosteam
...
--- snip ---

Again: when does this error occur exactly occur?

Describe all steps with clean 32-bit WINEPREFIX, no override garbage.

$ sha1sum marvelheroesinstaller.exe 
029aac847631e768a3a99e55b5202e4ad9748a42  marvelheroesinstaller.exe

$ du -sh marvelheroesinstaller.exe 
64M    marvelheroesinstaller.exe

$ wine --version
wine-1.7.34

Regards

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