[Bug 37682] "Host_Authfail" prevents play of Marvel Heroes 2015
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jan 10 13:40:53 CST 2015
https://bugs.winehq.org/show_bug.cgi?id=37682
Anastasius Focht <focht at gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
URL| |http://cdn.marvelheroes.com
| |/marvelheroes/binaries/marv
| |elheroesinstaller.exe
CC| |focht at gmx.net
--- Comment #6 from Anastasius Focht <focht at gmx.net> ---
Hello folks,
I don't get this error with the launcher.
First, the bootstrapper/launcher needs to work around bug 37023 (winhttp HEAD
requests) -> 'winetricks -q winhttp'
I wonder why this hasn't been mentioned here since it's a required
prerequisite.
Second, the launcher can be bypassed - after making sure the client is fully
updated:
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Gazillion Entertainment/Marvel Heroes
Game/Unrealengine3/Binaries/Win32
$ wine ./MarvelHeroes2015.exe -solidstate -nobitraider -nosteam
...
--- snip ---
Again: when does this error occur exactly occur?
Describe all steps with clean 32-bit WINEPREFIX, no override garbage.
$ sha1sum marvelheroesinstaller.exe
029aac847631e768a3a99e55b5202e4ad9748a42 marvelheroesinstaller.exe
$ du -sh marvelheroesinstaller.exe
64M marvelheroesinstaller.exe
$ wine --version
wine-1.7.34
Regards
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