[Bug 37625] Fallout: New Vegas fails to allocate system memory

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jan 11 11:43:29 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=37625

--- Comment #2 from Oinabilac <oinabilac at gmail.com> ---
(In reply to Bruno Jesus from comment #1)
> If I understand the problem correctly the out of memory errors and visual
> glitches also happen in Windows and that's why someone created the mod to
> make if large address aware, correct?
> 
> So the problem this bug is about is why the mod does not work, right?

In wine graphical glitches occur which make the game unplayable but in windows
the game simple crashes to desktop because it is running out of memory.
Although these two different behaviors occur I would still say that it happens
because of the same issue. In Fallout 3, which uses the exact same graphics
engine, the same issue happens, but there the large address aware flag can be
applied. Because of some strange problem with Steam, the same simple solution
does not work with Fallout New Vegas, which also was an issue in Windows until
this mod was created which solves the issue.

The problem then as you say, is that the mod does not work under Wine, it seems
to try and apply large address aware, but when the mod does the same routine it
does under Windows it fails.

It is a very unfortunate issue since these games do not run well with a lot of
mods and high graphics settings unless the large address aware flag can be
enabled.

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