[Bug 37813] Defiance fails to connect to login Server

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jan 19 20:23:31 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=37813

--- Comment #13 from Bruno Jesus <00cpxxx at gmail.com> ---
I found the issue using the "random enabling debug channels" technique. At
least for me the problem is this:

0057:trace:crypt:CryptAcquireContextW (0x684e660, (null), (null), 1, f0000000)
0057:trace:crypt:RSAENH_CPAcquireContext (phProv=0x63796f8,
pszContainer=(null), dwFlags=f0000000, pVTable=0x6379778)
0057:trace:crypt:CryptGenRandom (0x63796e8, 64, 0x684e7a0)
0057:trace:crypt:RSAENH_CPGenRandom (hProv=00000001, dwLen=64,
pbBuffer=0x684e7a0)
0057:trace:crypt:CryptReleaseContext (0x63796e8, 00000000)
0057:trace:crypt:RSAENH_CPReleaseContext (hProv=00000001, dwFlags=00000000)
0057:trace:crypt:CryptAcquireContextW (0x684e660, (null), L"Intel Hardware
Cryptographic Service Provider", 22, 00000000)
0057:trace:crypt:CryptGenRandom (0x6379630, 64, 0x684e7a0)
0057:trace:crypt:CryptReleaseContext (0x6379630, 00000000)


The application tries to generate some random numbers, but for some reason it's
not satisfied and tries using a different not installed provider (Intel
Hardware Cryptographic Service Provider). As the provider is not installed
there is an error and the application is not happy and displays a generic error
about servers unavailable.

I don't know if the intel provider is installed by default on Windows or if
Glyph or the game installer failed to install it.

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