[Bug 24983] Space Rangers 2 (Dominators, Reboot) crashes when entering planetary battles (d3dx9_36.D3DXLoadSurfaceFromMemory needs support for DXT1 texture compression)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jan 22 07:53:51 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=24983

--- Comment #18 from Béla Gyebrószki <gyebro69 at gmail.com> ---
(In reply to Sebastian Lackner from comment #17)
> If the problem is really related to D3DXLoadSurfaceFromMemory DXT1 support,
> then the patchsets by Michael Müller and Christian Costa should fix this
> issue.
> 
> https://github.com/wine-compholio/wine-staging/tree/master/patches/wined3d-
> DXTn
> https://github.com/wine-compholio/wine-staging/tree/master/patches/d3dx9_36-
> DXTn
> (needs 'autoreconf -f', make sure to have 32-bit libtxc_dxtn installed when
> running ./configure)

Still present in wine-1.7.34-126-g0b811ee

The patches work and planetary battles are loaded properly with them.
Loading planetary battles requires the Revert_PixelFormat patchset too:
https://github.com/wine-compholio/wine-staging/tree/master/patches/wined3d-Revert_PixelFormat

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