[Bug 37966] xrandr12 regression for nvidia users across a range of applications (too many to list)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 27 13:02:30 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=37966

--- Comment #4 from Erich Hoover <erich.e.hoover at gmail.com> ---
(In reply to Adam Bolte from comment #3)
> ...
> 
> I'm guessing the problem is that your patch causes games to see new
> resolutions (demonstrated with QRes to be true), and some of them now
> attempt to load code for these new resolutions (possibly for a loading
> screen or intro video that the app would normally resize internally). Then
> elsewhere, the code in Wine that handles the actual resolution switching
> (which was previously not possible since the resolution could never be
> changed) isn't working with RandR 1.1 properly and causing these application
> failures.

I have a similar suspicion, are there demos for any of the games you have that
are affected?  (I don't have any of these games)

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