[Bug 37966] xrandr12 regression for nvidia users across a range of applications (too many to list)
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Jan 27 13:02:30 CST 2015
https://bugs.winehq.org/show_bug.cgi?id=37966
--- Comment #4 from Erich Hoover <erich.e.hoover at gmail.com> ---
(In reply to Adam Bolte from comment #3)
> ...
>
> I'm guessing the problem is that your patch causes games to see new
> resolutions (demonstrated with QRes to be true), and some of them now
> attempt to load code for these new resolutions (possibly for a loading
> screen or intro video that the app would normally resize internally). Then
> elsewhere, the code in Wine that handles the actual resolution switching
> (which was previously not possible since the resolution could never be
> changed) isn't working with RandR 1.1 properly and causing these application
> failures.
I have a similar suspicion, are there demos for any of the games you have that
are affected? (I don't have any of these games)
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