[Bug 6955] Multiple games need software vertex blending implementation (NOLF2, Divinity 2, Dark Age of Camelot, Warhammer Online, PSU:AOTI)
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Jul 2 13:01:43 CDT 2015
https://bugs.winehq.org/show_bug.cgi?id=6955
--- Comment #173 from mrdeathjr28 at yahoo.es ---
(In reply to Józef Kucia from comment #165)
> Created attachment 51756 [details]
> Implement vertex blending in glsl-vertex-pipe
>
> This patch adds support for vertex blending in glsl_vertex_pipe. Please test.
Thanks for patch, in my case testing with wine 1.7.46 in this titles
Chicken Little: models and shadows problems resolved
https://www.youtube.com/watch?v=VRO1p8vmtGU
Meets Robinsons: shadows problems are resolved
https://www.youtube.com/watch?v=x3JLYxhAYTU
Tron 2.0: models and shadows problems resolved
https://www.youtube.com/watch?v=xRrG0CK0iMQ
No One Lives Forever 2: models and shadows problems resolved
https://www.youtube.com/watch?v=vUUjSia3Lsg
Shade Wrath of Angels: models and shadows problems resolved
https://www.youtube.com/watch?v=I2yAT1iNd2A
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