[Bug 6955] Multiple games need software vertex blending implementation (NOLF2, Divinity 2, Dark Age of Camelot, Warhammer Online, PSU:AOTI)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jul 2 13:01:43 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=6955

--- Comment #173 from mrdeathjr28 at yahoo.es ---
(In reply to Józef Kucia from comment #165)
> Created attachment 51756 [details]
> Implement vertex blending in glsl-vertex-pipe
> 
> This patch adds support for vertex blending in glsl_vertex_pipe. Please test.

Thanks for patch, in my case testing with wine 1.7.46 in this titles


Chicken Little: models and shadows problems resolved

https://www.youtube.com/watch?v=VRO1p8vmtGU


Meets Robinsons: shadows problems are resolved

https://www.youtube.com/watch?v=x3JLYxhAYTU


Tron 2.0: models and shadows problems resolved

https://www.youtube.com/watch?v=xRrG0CK0iMQ


No One Lives Forever 2: models and shadows problems resolved

https://www.youtube.com/watch?v=vUUjSia3Lsg


Shade Wrath of Angels: models and shadows problems resolved

https://www.youtube.com/watch?v=I2yAT1iNd2A

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