[Bug 38856] New: LEGO Lord of the Rings crashes randomly

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jul 2 16:32:48 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38856

            Bug ID: 38856
           Summary: LEGO Lord of the Rings crashes randomly
           Product: Wine
           Version: 1.7.44
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: dmlambea at gmail.com
      Distribution: ---

Created attachment 51783
  --> https://bugs.winehq.org/attachment.cgi?id=51783
Terminal output

Game randomly crashes with a "wine: Unhandled page fault on read access to
0x00000000 at address 0x6594a6 (thread 0009), starting debugger..." message 
(thread and address numbers vary).

Apart from this, which uses to happen at high-activity stages, as when fighting
against Sauron or against Nazgul, the rest is normal: gameplay is smooth, even
with all features enabled or set to high; audio plays perfectly.

I've tried with single and dual player, always with XBox360 USB controllers.
Other LEGO games, like LEGO Marvel Super Heroes, run flawlessly with the same
controllers.

The crash happens with both win32 and win64 Wine prefixes, and with both retail
and Steam versions.

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