[Bug 34266] 0*inf in D3D9 shaders outputs NaNs to floating-point framebuffers

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 4 11:37:29 CDT 2015


Ken Sharp <imwellcushtymelike at gmail.com> changed:

           What    |Removed                     |Added
           See Also|                            |https://bugs.winehq.org/sho
                   |                            |w_bug.cgi?id=28883

Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.

More information about the wine-bugs mailing list