[Bug 38779] Homeworld 2: unusually long loading time (with built-in msvcr70)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jul 6 03:41:15 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38779

Linards <linards.liepins at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |linards.liepins at gmail.com

--- Comment #4 from Linards <linards.liepins at gmail.com> ---
(In reply to Béla Gyebrószki from comment #3)
> (In reply to Piotr Caban from comment #2)
> > I've sent a patch that improves setlocale speed little. Could you please
> > give it a try?
> > 
> > (It was committed as e9eec98d5c74fb816ee4615d437aefb0d336de92). I'm still
> > planning to optimize the function more when I have time.
> 
> Yes, I noticed that your latest patch roughly halved the loading time in
> Homeworld 2 demo :)
> I think Homeworld: Remastered Collection on Steam has the same problem,
> although it doesn't make use of msvcr70 but msvcr110, loading times are much
> longer in the remastered edition than in the demo.

Hi, Bela.

Thank you for your time to test this and report back here.

It would also help a lot if it would be possible from your side to test this
slow-down regression for Homeworld Remastered Collection on Clean 32-bit
WINEPREFIX. If you find same behavior, please link this bug for Homeworld
Remastered Collection also.

Thanks again.

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